Motivation for Learning
May 14, 2022 — Simon Jespersen
As a consultant, I have learned a lot over the years, but I find what motivates me most is working with like-minded people that want to build great products for the users.
Looking back at the last couple of years during the pandemic I feel that I have stagnated a bit, trying to separate work and private life was a good thing when I was stuck at home all the time. I feel like I have done the same thing a lot on my last couple of projects — refactoring code out of Redux.
Lately, I have been getting motivation back to do hobby projects. It started with a weekend project to recreate the Tesla application in Flutter with Supabase. I was happy with the results, but it was barely a proof of concept. My next weekend project was trying to learn game development with Godot. Once again I made a proof of concept that I was happy with.
It felt good, I had created multiple proofs of concepts without losing interest before it became anything at all. So of course, as any eager developer would do, I launched into the deep sea that is Unreal Engine — it didn't pan out 😄
I recently went to React Miami, and as I was watching @swyx's presentation it reminded me of his blog post about #LearnInPublic. That is what inspired me to start this blog, to try to create an environment for myself to keep learning more consistently.
I haven't yet decided where to go with this, but I have been wanting to go into mobile development for a while now. I think learning iOS development while documenting it through this blog will be a helpful tool for staying motivated and having fun while learning. I know that I have to at least get out of the "I need to make something useful"-mindset.